#I LOVE YOURCHARACTER DESIGNS
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crystalmagpie447 · 4 months ago
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HEGEVDJDBBD
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They r gossiping
Megaplex was AWESOME and I WILL be going again next year (hopefully) and possibly with a silly suit!! Depends on if I can make it!!
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I really like my alien kitty BUT I love chaos so i mashes him and I together into a furry so YAY this is what I plan on making!!!
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creckling · 4 years ago
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Pattern and Texture
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The above image is a katana texture from “Unique’s Uniques” Skyrim Mod by InsanitySorrow.
In an earlier post, I mentioned how Skyrim is a very mod friendly game and I love that. A lot of cool things have come from the community that add or further develop the game, for example, this image is from one of my favorite mods that retextures several powerful items in the game that originally have basic textures. The textures are all very high quality and beautiful. 
This katana weapon texture has a very oily and shiny blade. It reflects light and looks like if you were to touch it, it’d be very cold and tough. The hilt is wrapped in strips of leather and I could imagine how that would feel in my hand. The soft and yet strong leather. 
Likely, this in game katana was designed through the process of texture mapping to give it the realistic shiny metal look that it has. The blade, the hilt, the sheath look very real and tangible. The wrappings around the hilt and every bit of metal have a highly realistic texture on them. The reflection of light against the metal and the variations of light on the leather wrapping around the hilt. 
The texture mapping gives the katana a visual texture, giving the illusion of a grippy hilt wrapped with leather, and then a cold steal blade, a very impressive model. 
Motion is action, reaction, energy, what’s happening, gestures, dynamics, mobility,exertion, labor, and progress through space. Motion varies with your story. Motionindicators In storyboards are arrows, blurred lines, smears, zooms in and out. Yourcharacter is dramatized and embodied as a personality through gestural actions. 180-Degree Rule In filmmaking, the 180-degree rule is a basic guideline regarding the on-screen spatial relationship between a character and another character or object within a scene. Bykeeping the camera on one side of an imaginary axis between two characters, the firstcharacter is always framed right of the second character. Moving the camera over the axis is called jumping the line or crossing the line; breaking the 180-degree rule by shooting on all sides is known as shooting in the round.
Anticipated Action A dramatic action frozen in time, the tension mounts, we feel anticipation. We expect the sword to swing or the finger to pull the trigger or the couple to kiss.
Camera Motion Arrows are standard cues, a simple and recognizable way to show motion or progression in a storyboard
Kinesthetic Empathy A player’s actual movement when responding to action in a game. Leaning into a curve in a driving game is kinesthetic empathy.
Line of action is an artistic concept, an invisible line that captures the thrust and vitalityof the movement. The line of action can be drawn by artists as the first element tocapture or exaggerate the pose. Tip: Create the line of action as layer 1 so that youdon’t downplay the pose. When you have the full energy of the drawing delete the action line layer.
Motion Blur When your eyes or objects are in motion, the image will suffer from motion blur, resulting in an inability to resolve details. To cope with this, humans generally alternatebetween saccades (quick eye movements) and fixation (focusing on a single point).How is this biological situation useful in storyboard drawing? How do storyboard artistsuse motion blur? How does a smear function in animated motion?   Required​: Watch To niko Pantoja​ Animated Smears and the Hand Drawn Motion Blurhttps://youtu.be/KXuP2_BCmV0
Optical movement is an optical illusion. Although the image is not moving, it appears tomove. To see examples search “Op Art”.
Stillness is calm, quiet, inaction, and peace. Stillness is the opposite of motion. It can be used to contrast with motion.
Visual Ways to Suggest Motion Before there were moving pictures, artistsdeveloped ways to indicate motion. Thesetechniques are used today to quickly indicatemotion. Blurred outlines is one technique, andrepeating parts of a figure is another way.  A figuremay seem to be moving  if their figure is croppedby the frame of the composition.
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